TODO: Investigate using both aliases and normal world names (why does it work in the config?) If you have any other questions or the documentation is either unclear or appears to be labyrinthine in design, feel free to post them as a comment on the plugin. Refer to the Wiki, it should contain all the documentation you need. Removes the filter entry for the given worlds, if it existsĪllows players to run /mvtpffilter removeĪllows players to bypass the teleport filter and teleport to any world they have access to normallyīestows all Multiverse-TeleportFilter permissions mvtpfallowed Ĭhecks if the given player can teleport to the destination world from the origin world mvtpfallowed Ĭhecks if the issuing player can teleport to the destination world from the origin world Commandĭisplays basic information about the pluginĬhecks if the issuing player can teleport to the destination world from the world they're currently in Important Note: Any world referenced in any Multiverse-TeleportFilter command refers to the Multiverse alias for that world, as specified by 'alias' in Multiverse-Core's worlds.yml file (see the Multiverse-Core Wiki page on aliases for more details). However, that also means it's not quite as polished as the Multiverse Team's code generally is. This plugin requires Multiverse-Core to run, but is developed independently and does not redistribute any of the Multiverse Team's code. It helps me to help you, therefore helping us all. If you encounter any problems, please report them on the GitHub bug tracker. While I've done extensive testing, and it appears to be fully stable and bug-free, it's almost assured that there are several bugs I'm unaware of. This is a pretty early release of the plugin. It gives server administrators an easy to use, but powerful system for allowing/disallowing teleportation to various Multiverse worlds on a world by world, player by player basis via both a simple configuration file and a permissions system. Multiverse-TeleportFilter is a small plugin that hooks into Multiverse-Core and provides a customizable filtering system for Multiverse's teleport system (via /mvtp). It consists of 7 levels in total.Multiverse | Wiki | Source | Bug Reporting About As the level progresses, new creatures appear. When the energy in the energy panel is fully transferred, the process is completed and the level ends. Also to fix randomly broken cameras you need to go to camera location and fix it. You should check the cameras accordingly. Each creature has a different strategy and trait. Meanwhile, you need to protect yourself from the creatures approaching you.When you see a creature in the corridors, send a shockwave to stop its progress. The purpose of the game is to transfer the energy stored in the energy panels during the day to the teleport every night by means of a robot. Our character is in a team of 4 people who are teleported to a spaceship that has not been heard from for a long time.When teleported, he will find himself in the midst of terrible events,and from now on his only purpose will be to escape.The only way to escape will have to restart a teleport machine and also protect himself from the creatures that come to abduct corpses from the spaceship at night. 2 - Transfer energy with the robot(WASD) (to finish the level).ģ - Eliminating monsters (they don't spawn randomly, they have a certain order-strategy.).
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